Friday, 13 April 2012

Reflective Synopsis



The first half of this term has been very full on for all the subjects in the GDLT, especially this course. Although I did the required exercises and readings, I did not update my blog until the week this task was due. In a way, I am glad as it demonstrates to me a very valid point – if you are using a blog with your students and don’t update it, what is the point? As with all areas of pedagogy, there needs to be a large focus on time management. This post is a reflective synopsis of the first half of term 1.

Use of e-Learning


e-Learning is so vital in this day and age as culture is rapidly shifting towards a totally computerised society. There are several reasons to promote e-Learning in classes, such as connecting to other information sources/multimodal resources, working over distance, collaborative working, using an information repository or engaging in interactive activities (Fasso, 2012a). According to Prensky (2001), the children coming through the current school cohorts will basically all be digital natives (as am I). This means that they will expect to see, and learn best with ICT embedded in their learning. The reasons listed above can be implemented on any number of new smart devices – computers, laptops, phones, media players and even smart televisions that have become part of everyday life.

According to Queensland Government Department of Education Training and the Arts (2008), the push for ICTs in school is not just about using them, the challenge lies in “shifting from teaching and learning about ICT to teaching and learning with and through ICT” in a way that is “meaningful, engaging and connected” (p. 1).

While technology should be incorporated in digital pedagogy, under the TPACK framework it should be linked to both your pedagogy and content knowledge, and should not be considered a separate entity. If this separation occurs, the ICT loses meaning. Appropriate digital pedagogy needs to be used to embed multimedia and other tools meaningfully. eLearning has strong links with connectivism. It is no longer essential to know everything about a topic, the more important skill is knowing where to find the relevant information (Fasso, 2012b).

Mobile Phone Wiki Engagement


After completing the mobile phone wiki activity, I completed the following analysis on this linked post, as well as this post on Group OneTools – Wikis. I found that Wiki’s provided an excellent environment for group working, and de Bono’s Hats are a good scaffolding to get people thinking away from their comfort zone. The linked blog articles contain my thoughts on the learning styles and pedagogy involved.

Group One Tools


The first group of tools we looked at were online spaces – namely wikis, blogs and websites. The tool I am choosing for this synopsis is websites for teaching. While there is a possibility for websites simply to just be a collection of knowledge with no suitable pedagogy, they can employ many learning styles, depending on implementation. I provide some insight to websites on this blog post.

As mentioned in the above linked post, none of these tools are mutually exclusive. While a website can function well as a repository (Web 1.0), to me it is more like a blank canvas that can incorporate multimedia, interactive tools and link to wiki pages (embedded Web 2.0 features) (Fasso, 2012c). This makes websites a strongly connectivist learning tool when used appropriately. The webpage itself is not a support for learning unless scaffolded (Fasso, 2012c). I will use this page on my site as an example.

While my webpage functions mainly as a repository to accompany real life tutorials (I have put limited information on there so far), there is still scope for pedagogy. Multimedia is used to help explain concepts. Online quizzes and other interactive activities could be added, such as the tools explored in later groups. Links to wiki exercises could encourage collaboration. These features could be added, even though they haven’t been yet. My site also features a blog to summarise what was covered in tutorials, as well as general announcements. Therefore I think that websites can potentially utilise all the advantages listed in the websites, blogs and wikis postings on my blog, and that any learning theory can be applied to websites depending on the interactivity of the content. According to Fasso (2012c), having the ability to embed artefacts built in other sources and collate multiple resources is the strength of the website. There are however issues, see Online Safety.


Group Two Tools


Group two was based around multimedia (pictures, audio and videos). This linked blog post explores all three.

Out of all these tools, I believe that video is the most useful for both learning and teaching, especially in my KLA (music). While it would be logical to assume that audio/music would be useful (which it certainly is), video has much better pedagogical aspects. As the blog covers the advantages of using it as a teaching aid, here I will look at student developed videos. According to Kearney and Shuck (2006, cited in Fasso, 2012d), students typically use videoing in school for “communciation, observation and analysis, and reflection”. Furthering this, Fasso (2012) says that “Outcomes of student video production include affective, metacognitive, higher order thinking, communication and presentation, literacy, organisational and teamwork and moviemaking skill development”.

An example of how higher order thinking can be included with video in the music KLA could be composing a piece to go with an excerpt of video, or vice versa. This can be seen as a strongly constructivist approach to learning, as a lot of arts are. In addition to this, it lifts students into the higher orders of Bloom's Taxonomy. According to Saraniero (2012), applied constructivism can include music students using “knowledge and skills such as rhythm, note recognition, melody, and harmonics correctly in order to reach their higher-order goals, such as expressing meaning through composing music”. Another example would be recording a video of the students’ band playing and analysing it through a scaffolded activity such as de Bono’s hats. This could promote cognitivist thinking by self-analysis of what is actually going through their mind whilst performing, and learning of self-help techniques outlined in the Dimensions of Learning.

To me it is interesting that when creating a video, it is a constructivist task, yet finding and watching a video is more of a connectivist task. While I think that videos are an excellent tool for learning, they should be used as an aid and not an alternative to face-to-face pedagogy. The Khan Academy has many free educational videos that attempt to do away with traditional pedagogy. The advantage of this is being able to pause, rewind and review the videos.

An alternative to video is podcasting, which allows distribution via an RSS reader. Read this post about blogs to see my ideas on RSS.


Group Three Tools


Group three tools were all presentation style tools – PowerPoint, Prezi and Glogster. The tool I would like to investigate further is Prezi, which I have already done a SWOT analysis for on my Group Three Blog Post.

The term thrown around a lot for Prezi during classes is ‘Wow Factor’. It really does look fantastic, and I believe is a much richer option for exploring information then PowerPoint. Here is a link to the very simple one I made for my blog. I am taking a fairly cognitivist approach in saying that I believe the physical factor of zooming sub-consciously implies delving deeper into a concept, then stepping back to see the big picture. This professional example Prezi shows and talks about this fact. While the delivery of the content itself is primarily behaviourist in nature, multimedia can be incorporated. I have also heard rumours about being able to have users input answers to questions, but haven’t been able to find this yet myself, which would make constructivist activities possible. As Prezi is more engaging then PowerPoint, I believe it has the potential to make my classes more enjoyable and I am looking forward to using it. According to Fasso (2012e), Prezi is useful for when students are giving presentations as it allows them to justify, illustrate and explain without adding details that get in the way of the big picture. By exploring canvases freely, students could engage in non-linear constructivist exercises.


Group Four Tools


With group four tools, we were free to explore two tools of our choosing; the tools I choose to look at were bubbl.us mind maps and Dipity timelines. Here is a link to my review of my group four tools. The reason I chose these two tools is that firstly I had already worked with bubbl.us and secondly, they are both tools based around creating graphic organisers – one static and the other interactive. The tool I want to explore in my synopsis is Dipity.

I had never heard of Dipity before, and this honestly surprises me. It is such a powerful tool for organising a spectrum of information, even across a very broad or narrow time frame. The example I created here explores just a short period of history, yet collates so much information from different sources and modes in just three topics. By taking an activity that is strictly behaviourist (reading a history book) and making it interactive - suddenly the eras are broken into topics, you can graphically see how long each era lasted, there is a video of an example from that era and a link to further information should they wish to take the behaviourist approach. There are obvious advantages to using Dipity over hand-drawn timelines, notably more information can be typed then written due to physical limitations of drawing on paper, as small or large a section of the time line as wished can be viewed and multimedia/external sources can be linked directly to the topic. 


Online Safety

Before closing, it is important to note that online safety needs to be both taught and modelled in schools - view a blog posting containing my views on the matter here. While I feel that online safety is such an important issue, it would take so much more space than I have available to write all that really needs to be said about the matter. My blog posting linked above contains what I consider the major elements and links to other sites.

References

Fasso, W. (2012a). eLearning design. Retrieved from CQUniversity e-courses, EDED20491 ICTs for Learning Design, http://moodle.cqu.edu.au/mod/resource/view.php?id=254722

Fasso, W. (2012b). Learning theory and eLearning. Retrieved from CQUniversity e-courses, EDED20491 ICTs for Learning Design, http://moodle.cqu.edu.au/mod/resource/view.php?id=254715

Fasso, W. (2012c). What are the roles of ICT in education. Retrieved from CQUniversity e-courses, EDED20491 ICTs for Learning Design, http://moodle.cqu.edu.au/mod/resource/view.php?id=254727

Fasso, W. (2012d). Group 2 technologies. Retrieved from CQUniversity e-courses, EDED20491 ICTs for Learning Design, http://moodle.cqu.edu.au/mod/resource/view.php?id=254732

Fasso, W. (2012e). Group 3 tools. Retrieved from CQUniversity e-courses, EDED20491 ICTs for Learning Design, http://moodle.cqu.edu.au/mod/resource/view.php?id=254738

Prensky, M. (2001). Digital natives, digital immigrants. Retrieved from http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf

Queensland Government Department of Education Training and the Arts. (2008). Smart classrooms bytes: eLearning for smart classrooms. Retrieved from http://education.qld.gov.au/smartclassrooms/documents/strategy/pdf/scbyte-elearning.pdf

Saraniero, P. (2012). Constructivism: Actively building arts education. Retrieved from http://artsedge.kennedy-center.org/educators/how-to/from-theory-to-practice/constructivism.aspx

Online Safety, Ethics and 'Netiquette'

As with any skill to be taught, it is crucial that teachers explicitly educate on and model online safety and ethics. Areas that students need to be educated on include:

  • Identity theft - don't give out your details
  • Copyright/plagiarism - if you use something made by somebody else, acknowledge it. If it is copyrighted, don't use it
  • Online stranger danger - to avoid children falling victim to sexual predation
  • Contact with illicit content - anything from pornography to people writing defamatory responses to their blogs
  • Mis/mal-information - only use information from veritable sources
  • Online bullying - especially social networks and text messages
  • Location tracking - finding people using social network data
The Australian Government has an excellent site - Cybersmart - that has many resources and tips to stay safe online, for adults and children.

Here is a page called Smartcopying - The Official Guide To Copyright Issues for Australian Schools and TAFE. It would be a good idea to go through this site with students to show them exactly what they can and can't copy. At the very least, it should be used as a reference, so that if students ask if they can use something they found online, you can explain why or why not.

These laws can be difficult to understand, as I know through experience, and if in doubt I will generally just not use the material. If I can't find an appropriate image, I will use something else in it's place, or make my own image (such as the screenshots on my Glog).

It should also be noted that there is implied copyright for anything that someone has created, even if there is not an expressed notice of copyright - including anything that students post themselves. 

Thousands of free images can be found easily by searching Google with broad terms such as:
  • Free images
  • Free clip-art
  • Free pictures for education
I learnt about the following page, Pics4Learning, in class. It contains thousands of free images split into topics that teachers can use.

Remember we need to keep children safe.
From Pics4Learning.

Thursday, 12 April 2012

Group Four Tools

For group four, we were required to use two tools of our own choosing. The tools I used were bubbl.us for creating mind maps and Dipity for creating interactive timelines.

Mind Maps

View my mind maps post - (click here)

Mind maps are a kind of graphic organiser that allows you to visually depict the relationship between related areas of a topic. They are incredibly useful for brainstorming, visual note taking and organising information. Here is a PMI for mind maps.

Plus
  • Quick and easy to create
  • Intuitively easy to understand
  • Breaks down information gradually for easy analysis
  • Draws visual connections between topics
  • Organises data into a parent/sibling relationship
  • Encourages organisation
  • Scaffolded format
  • Easily distributable
Minus
  • Can become overwhelming if there is too much data to follow
  • Link between bubbles may not be outwardly apparent
Interesting
  • Promotes connecting prior knowledge (constructivism) but also thinking about thought process (cognitivism)

Online Timeline

View the post containing my example online timeline - (click here)

Dipity is a web app that allows you to create online timelines, which are useful for a number of purposes. It allows for much greater pedagogy then standard hand-written timelines due to its ability to include multimedia, links to external sources and integration with Youtube videos. I found it was actually very enjoyable exploring information set out in a Dipity timeline, and liked that it was so engaging.

Here is a PMI for the online timeline:

Plus
  • Very engaging to the user
  • Intuitive layout
  • Good multimedia integration
  • Visual depiction of a chronology
Minus
  • SLOW! I think the server might have been having problems when I used this service, because it would take minutes to load, and sometimes say unavailable. If this was happening regularly I would not be using the service.
Interesting
  • A very large or small time-frame can be covered
  • Activities can be linked for topics
  • So many potential uses
Some uses of this program could include:
  • Timeline of art, music, etc. development
  • Timeline of a technology's evolution
  • Personal major events
  • Interactive calendar of upcoming events

Group Four Tools - Dipity Timeline



Here is a simple timeline I made with just a few topics to show how Dipity might be used.

Group Four Tools - Mindmap


Here are two mind-maps I created for my literacy and numeracy assignment, regarding how the General Capabilities in the Australian Curriculum relate to music (even though there currently are no arts in the AC).

Group Three Tools – Presentations


This group of technologies are all about creating effective presentations. Technologies investigated were:
  • Microsoft PowerPoint – for creating slideshow based presentations with rich capabilities for multimedia and interactivity
  • Prezi – for creating online presentations that zoom around a single large canvas
  • Glogster – for creating online scrap book pages that use a lot of multimedia
This group of tools are definitely the group that I have used the least (the only one of these tools I had even heard of was PowerPoint which I have used a fair bit). I will analyse each of these technologies below.

PowerPoint


While I have used PowerPoint quite a lot through high school, it has changed a lot in the new version. It is much easier to use and allows much greater scope for multimedia and interactivity. Here is a PMI based on PowerPoint.

Plus
  • Industry standard for presentation, meaning lots of help is available
  • Can incorporate online and offline multimedia
  • Can be automated to act as a stand-alone presentation
  • Can be reused when reteaching that class at a later time
  • Many built in templates
  • Easily shared and viewed offline
  • Can be used for interactive activities such as flash cards or quizzes
  • Easy for students to develop their own

Minus
  • Tend to get cluttered with overuse of multimedia
  • Exuberant animation can make difficult to read
  • Tendency with many, especially those not used to presenting, to just read the slides
  • Generally reduces information to a summary, and if not presented well might not provide enough information


Interesting
  • Can be used as any of the four learning styles (eg. Using as a quiz, linear learning, non-linear learning, embedding content, linking to external content)
  • Slides can be exported to make a Prezi

I find that PowerPoint is most effective as a presentation tool when information is summarised in the slides, but the presenter elaborates further on what the topic is about. This is the format most of my class/lecture experiences with PowerPoint have involved. Having made this type of presentation numerous times, I made a simple quiz using the instructions in the study notes. This was very simple to do, and although I haven’t uploaded it onto one of my online spaces like my other group three tools, it is a feature I will use again.

Prezi

Link to the post containing my Prezi - (Click here)

Prezi is another presentation tool that differs to most other presentation software in that it has a single canvas that you can zoom into different parts of rather than changing slides. This can promote both linear and non-linear learning as if you pre-designate locations for the program to zoom into, you can design the learning path but your Prezis can also be freely navigated (if you allow this option). Here is a SWOT analysis of my experience with Prezi.

Strengths

  • Impressive transition between facts
  • Embedded multimedia
  • Relatively easy to setup
  • Easy to use
  • Can be embedded most places online
  • Can be viewed on iPad
  • Can be downloaded for offline viewing
Weaknesses

  • Not as much interactive potential as PowerPoint
  • File size can get very large
  • While templates are good, hard (or maybe impossible) to edit/customize
Opportunities
  • Freely exploring large canvases full of information
  • 'Prezi podcasts' - see below
  • Allows greater breakdown of facts then PowerPoint by physically zooming in
  • Zooming sub consciously indicates further analysis

Threats
  • Students could get lost in a large canvas and potentially miss information
  • All the moving about has the potential to make one feel dizzy after a while


While I feel in most situations PowerPoint will be more practical, I can't help but feel drawn to Prezi within my pedagogy because it just looks so fantastic, as well as it is my personal opinion that zooming in to further details helps to promote higher order thinking and analysis. It would also be an effective tool for students to present their findings in a task or assignment to the class. I mentioned in the SWOT analysis above that I think Prezi would be excellent with podcasts - by playing the Prezi full screen and recording with Camtasia Studio, as well as recording a voice-over, it would make a very effective online lecture that could be distributed periodically.

Glogster

 Link to my first Glog - (click here)

A Glog is a presentation made in the web app Glogster to present information and multimedia as an online and interactive scrapbook page. Initially I thought that it was a bit gimmicky and immature, but later realised the potential of the program. Some examples of effective ways to use the program would be:
  • Create a Glog of a prominent figure being studied with interactive facts and pictures of them
  • Facts surrounding a concept
  • Stimulus sheets
The main problems I find with Glogs are:
  • Design is not completely intuitive
  • Can become very cluttered very quickly
  • Animated elements make it look more cluttered and messy


Group Three Tools - Glogster



Here is the first Glogster I have ever made, based on music software I use almost every day.