Friday, 13 April 2012

Reflective Synopsis



The first half of this term has been very full on for all the subjects in the GDLT, especially this course. Although I did the required exercises and readings, I did not update my blog until the week this task was due. In a way, I am glad as it demonstrates to me a very valid point – if you are using a blog with your students and don’t update it, what is the point? As with all areas of pedagogy, there needs to be a large focus on time management. This post is a reflective synopsis of the first half of term 1.

Use of e-Learning


e-Learning is so vital in this day and age as culture is rapidly shifting towards a totally computerised society. There are several reasons to promote e-Learning in classes, such as connecting to other information sources/multimodal resources, working over distance, collaborative working, using an information repository or engaging in interactive activities (Fasso, 2012a). According to Prensky (2001), the children coming through the current school cohorts will basically all be digital natives (as am I). This means that they will expect to see, and learn best with ICT embedded in their learning. The reasons listed above can be implemented on any number of new smart devices – computers, laptops, phones, media players and even smart televisions that have become part of everyday life.

According to Queensland Government Department of Education Training and the Arts (2008), the push for ICTs in school is not just about using them, the challenge lies in “shifting from teaching and learning about ICT to teaching and learning with and through ICT” in a way that is “meaningful, engaging and connected” (p. 1).

While technology should be incorporated in digital pedagogy, under the TPACK framework it should be linked to both your pedagogy and content knowledge, and should not be considered a separate entity. If this separation occurs, the ICT loses meaning. Appropriate digital pedagogy needs to be used to embed multimedia and other tools meaningfully. eLearning has strong links with connectivism. It is no longer essential to know everything about a topic, the more important skill is knowing where to find the relevant information (Fasso, 2012b).

Mobile Phone Wiki Engagement


After completing the mobile phone wiki activity, I completed the following analysis on this linked post, as well as this post on Group OneTools – Wikis. I found that Wiki’s provided an excellent environment for group working, and de Bono’s Hats are a good scaffolding to get people thinking away from their comfort zone. The linked blog articles contain my thoughts on the learning styles and pedagogy involved.

Group One Tools


The first group of tools we looked at were online spaces – namely wikis, blogs and websites. The tool I am choosing for this synopsis is websites for teaching. While there is a possibility for websites simply to just be a collection of knowledge with no suitable pedagogy, they can employ many learning styles, depending on implementation. I provide some insight to websites on this blog post.

As mentioned in the above linked post, none of these tools are mutually exclusive. While a website can function well as a repository (Web 1.0), to me it is more like a blank canvas that can incorporate multimedia, interactive tools and link to wiki pages (embedded Web 2.0 features) (Fasso, 2012c). This makes websites a strongly connectivist learning tool when used appropriately. The webpage itself is not a support for learning unless scaffolded (Fasso, 2012c). I will use this page on my site as an example.

While my webpage functions mainly as a repository to accompany real life tutorials (I have put limited information on there so far), there is still scope for pedagogy. Multimedia is used to help explain concepts. Online quizzes and other interactive activities could be added, such as the tools explored in later groups. Links to wiki exercises could encourage collaboration. These features could be added, even though they haven’t been yet. My site also features a blog to summarise what was covered in tutorials, as well as general announcements. Therefore I think that websites can potentially utilise all the advantages listed in the websites, blogs and wikis postings on my blog, and that any learning theory can be applied to websites depending on the interactivity of the content. According to Fasso (2012c), having the ability to embed artefacts built in other sources and collate multiple resources is the strength of the website. There are however issues, see Online Safety.


Group Two Tools


Group two was based around multimedia (pictures, audio and videos). This linked blog post explores all three.

Out of all these tools, I believe that video is the most useful for both learning and teaching, especially in my KLA (music). While it would be logical to assume that audio/music would be useful (which it certainly is), video has much better pedagogical aspects. As the blog covers the advantages of using it as a teaching aid, here I will look at student developed videos. According to Kearney and Shuck (2006, cited in Fasso, 2012d), students typically use videoing in school for “communciation, observation and analysis, and reflection”. Furthering this, Fasso (2012) says that “Outcomes of student video production include affective, metacognitive, higher order thinking, communication and presentation, literacy, organisational and teamwork and moviemaking skill development”.

An example of how higher order thinking can be included with video in the music KLA could be composing a piece to go with an excerpt of video, or vice versa. This can be seen as a strongly constructivist approach to learning, as a lot of arts are. In addition to this, it lifts students into the higher orders of Bloom's Taxonomy. According to Saraniero (2012), applied constructivism can include music students using “knowledge and skills such as rhythm, note recognition, melody, and harmonics correctly in order to reach their higher-order goals, such as expressing meaning through composing music”. Another example would be recording a video of the students’ band playing and analysing it through a scaffolded activity such as de Bono’s hats. This could promote cognitivist thinking by self-analysis of what is actually going through their mind whilst performing, and learning of self-help techniques outlined in the Dimensions of Learning.

To me it is interesting that when creating a video, it is a constructivist task, yet finding and watching a video is more of a connectivist task. While I think that videos are an excellent tool for learning, they should be used as an aid and not an alternative to face-to-face pedagogy. The Khan Academy has many free educational videos that attempt to do away with traditional pedagogy. The advantage of this is being able to pause, rewind and review the videos.

An alternative to video is podcasting, which allows distribution via an RSS reader. Read this post about blogs to see my ideas on RSS.


Group Three Tools


Group three tools were all presentation style tools – PowerPoint, Prezi and Glogster. The tool I would like to investigate further is Prezi, which I have already done a SWOT analysis for on my Group Three Blog Post.

The term thrown around a lot for Prezi during classes is ‘Wow Factor’. It really does look fantastic, and I believe is a much richer option for exploring information then PowerPoint. Here is a link to the very simple one I made for my blog. I am taking a fairly cognitivist approach in saying that I believe the physical factor of zooming sub-consciously implies delving deeper into a concept, then stepping back to see the big picture. This professional example Prezi shows and talks about this fact. While the delivery of the content itself is primarily behaviourist in nature, multimedia can be incorporated. I have also heard rumours about being able to have users input answers to questions, but haven’t been able to find this yet myself, which would make constructivist activities possible. As Prezi is more engaging then PowerPoint, I believe it has the potential to make my classes more enjoyable and I am looking forward to using it. According to Fasso (2012e), Prezi is useful for when students are giving presentations as it allows them to justify, illustrate and explain without adding details that get in the way of the big picture. By exploring canvases freely, students could engage in non-linear constructivist exercises.


Group Four Tools


With group four tools, we were free to explore two tools of our choosing; the tools I choose to look at were bubbl.us mind maps and Dipity timelines. Here is a link to my review of my group four tools. The reason I chose these two tools is that firstly I had already worked with bubbl.us and secondly, they are both tools based around creating graphic organisers – one static and the other interactive. The tool I want to explore in my synopsis is Dipity.

I had never heard of Dipity before, and this honestly surprises me. It is such a powerful tool for organising a spectrum of information, even across a very broad or narrow time frame. The example I created here explores just a short period of history, yet collates so much information from different sources and modes in just three topics. By taking an activity that is strictly behaviourist (reading a history book) and making it interactive - suddenly the eras are broken into topics, you can graphically see how long each era lasted, there is a video of an example from that era and a link to further information should they wish to take the behaviourist approach. There are obvious advantages to using Dipity over hand-drawn timelines, notably more information can be typed then written due to physical limitations of drawing on paper, as small or large a section of the time line as wished can be viewed and multimedia/external sources can be linked directly to the topic. 


Online Safety

Before closing, it is important to note that online safety needs to be both taught and modelled in schools - view a blog posting containing my views on the matter here. While I feel that online safety is such an important issue, it would take so much more space than I have available to write all that really needs to be said about the matter. My blog posting linked above contains what I consider the major elements and links to other sites.

References

Fasso, W. (2012a). eLearning design. Retrieved from CQUniversity e-courses, EDED20491 ICTs for Learning Design, http://moodle.cqu.edu.au/mod/resource/view.php?id=254722

Fasso, W. (2012b). Learning theory and eLearning. Retrieved from CQUniversity e-courses, EDED20491 ICTs for Learning Design, http://moodle.cqu.edu.au/mod/resource/view.php?id=254715

Fasso, W. (2012c). What are the roles of ICT in education. Retrieved from CQUniversity e-courses, EDED20491 ICTs for Learning Design, http://moodle.cqu.edu.au/mod/resource/view.php?id=254727

Fasso, W. (2012d). Group 2 technologies. Retrieved from CQUniversity e-courses, EDED20491 ICTs for Learning Design, http://moodle.cqu.edu.au/mod/resource/view.php?id=254732

Fasso, W. (2012e). Group 3 tools. Retrieved from CQUniversity e-courses, EDED20491 ICTs for Learning Design, http://moodle.cqu.edu.au/mod/resource/view.php?id=254738

Prensky, M. (2001). Digital natives, digital immigrants. Retrieved from http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf

Queensland Government Department of Education Training and the Arts. (2008). Smart classrooms bytes: eLearning for smart classrooms. Retrieved from http://education.qld.gov.au/smartclassrooms/documents/strategy/pdf/scbyte-elearning.pdf

Saraniero, P. (2012). Constructivism: Actively building arts education. Retrieved from http://artsedge.kennedy-center.org/educators/how-to/from-theory-to-practice/constructivism.aspx

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